The Panda figure I've used for all my Panda units (932kb).Īrmor for my Anubis and Horus Knights (607kb, 645kb). Gnoll and some Gnoll Clothes, Gun and Pose, and Run, animation for the Gnoll Figure. Based off of Aviendha from the WoT series.Ī Skaven (Rat-man) Model done for EmbryoDead's Warhammer Mod. Could also be used for a Turkish/Arabian type unit.Ī female counterpart of the above. (303kb)Ī very simple (very.) Tunic or poncho clothing figure.Ī figure to represent the Aiel from the Wheel of Time series. I've also added a 15 frame animation sequence to help match up the morph targets with the Run animation. The Long Kilt prop that I used on my Egyptian Monk unit (and forgot to post with the other kilts). I've included the transmap that I used in the Dwarf Leaderhead (1.8mb). It's fairly large and not really suited to units. It's made for a heavily modified Michael's head so it would need some work to fit on most other setups. It's made for Michael's head and fairly well detailed, maybe too much for a unit size (1.1mb textures included).īraided Beard from my Chaos Dwarf Leaderhead. 390kbīear Suit 557kb Bond Suit 452kb Greek Armor 243kb Kilts 327kb Pants 80kb Serf Suit 156kb Vest 48kb Legion 1.1mb A hypothetical Native American unit requested by Redking. Based on a character from the Wheel of time series. PDM_3DS, PDM_Coat_3DS, PDM_Pants_3DS, PDM_Shirts_3DS, PDM_Shoes_3DSĪ suit for my Paperdoll Male figure. My PDM figure and several clothing figures in 3DS format. Gun Flash and Gun Smoke Props (go here for an explaination of how I use these.) Most Poser hair props should also work (without transparencies and the simpler the better). PDM Footwear and clothes, the T-shirt is actually a long sleeved shirt that becomes a short sleeved shirt by making several materials transparent.Ĭlothing for my PDF figure: Part 1 2.3mb, Part 2 1.4mbĪssorted Hair props for my PDM and one for my PDF figure. Haven't been able to figure out why they do this. Then click on the hip part of the clothing figure and turn the three trans dials to zero. Basicly when conforming any of my clothes to my human figures you need to then open up the joints panel and click on the 'Zero joints' button. Also the readme for the first one still applies to this one, so there are some issues that you may need to know about in that one. I don't have any clothes uploaded for him yet but some of the stuff above might work with effort. I'll try to post more files here as I create more clothes or props. Please give credit if you use these in any work. These should work in Poser 5 as well but as I only have Poser 4 PP I'm not entirely sure. The readme in the first zip explains some problems and solutions and you really need that one to use either of the other two. These two conforming clothes are the two different styles of Loin-cloth that I'm using in my Native American units. This is the base model with Mongolian style clothes that I used for my 'Golden Horde' unit. This zip also has the readme that tries to explain how to use all this stuff and you need it to use the other two. Several people requested that I post my base human model that I made my recent units with, so here it is.įirst up is the base model along with a few run animations and a texture.
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